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  1. Rebalance Skill 2nd

Gunner

PreviousAssassinNextArcher

Last updated 16 days ago

Aimed Shot Focus on accuracy to target vulnerabilities. Requirement : Gunner level 150

Level Requirement
Skill Level
EP Cost
AP Cost
Damage
Cooldown

150

1

6

190

2000%

3s

152

2

5

194

2100%

3s

154

3

5

198

2200%

3s

156

4

5

202

2300%

3s

158

5

5

206

2500%

3s

Full Auto Unload weapon to deal damage to all enemies in an area. (AOE) Hit Count : 2 times Requirement : Gunner level 150

Level Requirement
Skill Level
EP Cost
AP Cost
Damage
Cooldown

150

1

7

190

1800%

3s

152

2

6

194

1900%

3s

154

3

6

198

2000%

3s

156

4

6

202

2100%

3s

158

5

6

206

2200%

3s

Flash Temporarily blinds enemies using pellets that flash intense light. (AOE Stun 1 second). PS: Stun duration need to be tested yet. Requirement : Gunner level 160, Aiming Shot level 3

Level Requirement
Skill Level
EP Cost
AP Cost
Cooldown

160

1

4

210

10s

160

2

4

214

9.5s

160

3

4

218

9s

160

4

4

222

8.5s

160

5

4

226

8s

Level Requirement
Skill Level
EP Cost
AP Cost
Damage
Cooldown

160

1

7

102

2200%

2.4s

162

2

6

106

2300%

2.4s

164

3

6

112

2400%

2.4s

166

4

6

120

2500%

2.4s

168

5

6

130

2800%

2.4s

Level Requirement
Skill Level
EP Cost
AP Cost
Damage
Cooldown

170

1

240

8

2700%

6s

172

2

254

7

2900%

6s

174

3

269

7

3100%

6s

176

4

285

7

3300%

6s

178

5

302

7

3550%

6s

Level Requirement
Skill Level
EP Cost
AP Cost
Damage
Cooldown

170

1

10

235

2875%

10s

170

2

8

247

3025%

10s

170

3

8

259

3175%

10s

170

4

8

272

3325%

10s

170

5

8

286

3525%

10s

Level Requirement
Skill Level
EP Cost
Effect Range

180

1

6

2

180

2

3

3

180

3

3

4

180

4

3

5

180

5

3

6

Level Requirement
Skill Level
EP Cost
AP Cost
Chance Reset Skill

180

1

6

270

27.5

180

2

6

275

30

180

3

6

281

32.5

180

4

6

287

35

180

5

6

293

40

Level Requirement
Skill Level
EP Cost
AP Cost
Damage
inc. Defense

150

1

0

200

125

50

155

2

6

225

150

50

160

3

6

250

175

50

165

4

6

275

200

50

170

5

6

300

250

50

Level Requirement
Skill Level
EP Cost
AP Cost
Damage
Cooldown
Duration

180

1

4

100

75

60s

18s

180

2

4

113

100

60s

18s

180

3

4

125

125

60s

18s

180

4

4

138

150

60s

18s

180

5

4

150

175

60s

18s

Charge Shot Fire a powerful shot with concentrated power. (Single) Heal : 10% damage dealt Requirement : Gunner level 160, Aiming Shot level 3

Head Shot Fires a shot at the targets head or vital organs. Can only be used with hunter weapons. (Single) This skill can do critical damage. Requirement : Gunner level 170, Kill Shot level 3

Encounter Shot Attack a close enemy with weapon and fire a shot. (Single | Close Range) Requirement : Gunner level 170, Kill Shot level 3

Enhance Gun Increases range by enhancing weapon. (Passive) Requirement : Gunner level 180, Headshot level 3

Reload Have a chance to reset cooldown of skill Charge Shot, Aimed Shot, Headshot, and Precision Shot. Requirement : Gunner level 180, Headshot level 3

Siege Mode Make the weapon damage more powerful, but you can't move. Requirement : Gunner level 150

Booster On Boost movement when you are using this skill. Requirement : Gunner level 180

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